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World Of Warcraft Expansion: Burning Crusade

Blizzard Entertainment World Of Warcraft Expansion: Burning Crusade


by Blizzard Entertainment
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Product Detail Information:
ASIN:B000BWZY7Q
Sales Rank: 312
Catalog:Video Games
Binding:CD-ROM
Product Group:Video Games
Product Type:Software Games
Release Date: 2007-01-16
Brand:Blizzard Entertainment
Manufacturer:Blizzard Entertainment
Model: 72618
Part No: 72618
UPC: 020626726184
EAN: 0020626726184
Batteries Included: No
Hardware Platform: Pc
Operating System: Windows 2000
Platform(s): Windows 2000
Windows XP
Macintosh
Autographed: No
Memorabilia: No



Current User Reviews:Back to top
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3 of 5 people found the following review helpful:

my take...
4/5/2007
A sudden, unexplained urge came over me as I entered Best Buy with a group of friends and headed towards the video game aisle. I had known about this game for ages, and had never even thought of touching it. In fact I had never even played an MMO before, yet 2 years after the release of one of the world's best-selling MMO's to date, I found myself exiting the store with World of Warcraft and the Burning Crusade expansion. I truly could not explain my unnatural desires, in fact it was only through the fact that a friend played that I succumbed to said urges. Had I been wiser, I would have taken heed his telling eyes, cold and lifeless, urging me to stay away. His words and affirmations were weak and unconvincing, and for a reason. He did not want to play with me. He did not want me to play at all.

This game has a sinister secret, one that took me awhile to realize myself: this game tricks you into thinking it's actually fun. Oh you'll think it's fun, I did, but after about a month it hit me: this game kinda sucks. I played this game for a month and a half, and immediately after cancelling my account, played one round of Team Fortress Classic and one round of Battlefield 2142, and honest to god had more fun in those 2 rounds than all the time spent in this game combined. Don't get me wrong, this game has it's good points, but they are not enough to warrant the thousands of hours you'll have to dedicate to this game to get anywhere or do anything.

First off, it takes forever to run anywhere. I didn't notice this at first, but after 12 hours you realize crap, I just wasted 12 hours doing, and then turning in, 3 quests. I'm not exaggerating at all. It honestly took me about 12 hours to do 3 quests. People will be like, well you get a mount at level 40, well wow, that's level 40 and I'm level 27 and it took me a month and a half to get here. So no, I really don't feel like waiting for some stupid mount at level 40, because it will take me 3 months to get it. Speaking of doing quests, at the beginning, I read everything, I was so excited. I never skip cutscenes in games, and could honestly see myself as a writer for video games, so I was kinda interested. After a while, it pretty much boils down to some dude going "get 23 goretusk gall bladders so I can bake this pie for my son", which you realize after reading like 4 paragraphs. Most all quests are like this, and according to my roomate who played till level 60 and got sucked back in to play with me this time around, all the later quests are, here talk to this person halfway across the world and then travel halfway across the world back to turn it in. Wow, some good that mount does when you have to take basically the same amount of time to do the quests!

Another thing on a related note, is that this game basically discourages you from exploring. That was one of my main attractions of the game, and one of the things I thought i'd have the most fun doing, because of the amazing art direction, but then you realize there's always gonna be a quest that you could have done there. once you get in this mentality you will never want to explore anywhere, and once you do do the quest, you'll have "explored", and never wanna go there again. and thats even if there is a quest there! so many times i've passed up a new area using that logic, and then i'll just never go there because i'll never get a quest for that area. not to mention half the times there'll be high-level creeps (computer-controlled enemies) that see you from a mile off and hone in to kill you...

The second thing that really pissed me off is the level differences. I got this game to play with my friend, but unfortunately my friend became a level 37 in all of 3 seconds and I can't do anything with him! Wow, that's fun, he kills some stuff for me in like 2 seconds so I get a quest done. Wow let's do that for an hour or two, this is amazing, watching my friend instantly kill all enemies. My roomate started over with me, and yet, unless you both play at the exact same time, always, you run the risk of being different levels, which again means you pretty much can't play with each other, especially after like 1 or 2 levels difference, because then you can't get or share certain quests because you are too low level. I don't really know how they could avoid this, but it is just so frustrating. The level differences also make it impossible to cross anywhere on a PvP server without some higher-level guy killing everyone, including weak low-level guys, just for fun. If you are saying "play on a non pvp" server, well no, see cause I got this multiplayer game, and i like my multiplayer games multiplayer, so no i will not join a server where i basically can't even fight the other team unless i get lucky that we BOTH have PvP toggled, and are magically within a 2 level difference. You can fight in arenas, but whatever, that doesn't cut it.

The third thing is basically forget about this game if you have some semblence of a social life. Unless you play this game 24/7 you will never reap the "benefits" of hitting level 70. The benefits, by the way, of reaching level 70, are basically not having anything to do anymore. You will be able to expore Outland at this point, but then all you really have to do is get armor, and do instances (Instances are basically private dungeons that you and like 4 other people go in, and usually have a big boss in the end). Instances by the way, are either really fun, or really frustrating. They are a pain to put together, and half the time people will leave like an hour and a half through, right at the boss (I've honestly had this happen twice), and is EXTREMELY frustrating if you need to beat the boss for a quest. People in groups will either consist of:
a) dudes who take the game way too seriously and get so mad when you do anything out of line, even if it is more fun to fight 2 enemies at once that might kill you. (some dude actually told me to wait while he "pulled" the enemies and fought them himself, and our other 2 party members just sat around waiting).
b) little kids who don't know what they're doing and get you killed/steal all your loot/chests/time by leaving early because it's their bed time at 10:00.
c) guy who's not a priest. if you don't have a priest or paladin in your group, which a decent amount of times you won't, expect to have to run back for 15 minutes after being "wiped", meaning your party got killed and you get to resurect at a graveyard and run 3 miles back to the dungeon entrance, and then back where you got killed IN the dungeon. So basically there will almost always be enemies respawning on the way to get there, in the cave or whatever that leads to the instance, that will probably kill you a few times. Yay!

The fourth, and probably final thing, is that NOTHING IN THIS GAME EVER CHANGES. This is apparantly the World of WARcraft, yet all you do is fight stupid little enemies that respawn, in specified areas. Even the actual players pretty much have to fight each other in specified areas (Neutral Zones/Arenas). There is no "war" going on. This game would be almost 1000 times better if you could actually lose territories in the game. If a raid comes into your town and defeats the enemies there, it should become that side's territory. Things around you should change. I'm tired of going outside Silvermoon City, seeing some stupid soldier NPC's (non-playable characters, aka characters in the game controlled by the computer) standing around, saying they are in battle and want you to kill some undead guys down yonder, killing them, and then having the undead guys respawn, and the soldier NPC's who gave me the quest ( and don't help you fight the undead guys by the way), supposedly being in battle, just stand there for the rest of the game! That is so stupid. I don't know what they could do at this point to change it, but it just takes me out of the game so much to see stupid things like this all the time.

When I eventually decided to quit this game, I felt its addictive nature take hold. My hand was hovering over the final confirm button and I honestly didn't want to make the little peon cry. It probably made up about half of the reasons not to quit. But the second I hit that button I felt the biggest sense of relief in my entire life. Everytime I looked over for the next 2 weeks or so and watched my roomate (who eventually quit) taking ten hours to run somewhere to do something stupid to get something stupid, I knew I made the right decision.

I now waste my life playing different video games. They however, are 10 times more fun, and don't require a montly fee. Oh, and there is a 5th thing: this game stole $90 and a month and a half of my life away and frankly I'd like it all back please.
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12 of 36 people found the following review helpful:

Good and game but beware!
3/28/2007
This is a good game where you can (as in many MMO) play alot of time.

My story:
I played this game for over 2 year. I was a very well equiped character with tons of Honor Kills (a PvP score) and money (level 68 of 70). I'm a very caution player so I always have an Anti-Spyware and an Anti-Virus with regular scans every 2 weeks. Also I never used any third party Add-ons, hacks nor bought "Golds" (in-game money) because I heared that does may expose my game to hackers, key-loggers and other problems.

Then suddendly on march-23-2007 got kicked from the server w/o reason, maybe a connection problem -i said- and tried to re-enter into the game but BAM! my account password was changed! I tried and tried but i couldn't retrive my password... So i decided to call Blizzard's support team but BAM! they dont work on weekends... so I had to wait until next monday to call them.

By phone, they told me that my password was changed by someone the same day I got kicked from the server. After asking me some personal information they gave me a new password which I used to re-enter into my Character.

And guess what... My character was in a different place where I was before being kicked out and with no items, no money, no weapons... no nothing!!! What an horrible thing... someone entered into my account and stole everything I had!

After that horrible discovery I contacted again Blizzard's support team in-game and they told me that "Probably someone stole my account and password" so they where going to investigate my issue.

The investigation time for "possible stolen accounts" takes 2 weeks or longer... only after that time they may restore SOME of the items I had, as stated by their Policy:
"...we cannot guarantee that you will receive the same modifier you had on your original item. We are also unable to guarantee the restoration of trade skills, as well as enchantments or add-ons (such as gems, scopes, etc.) that your character's items may have possessed."

CONCLUSION: BEWARE of this unsecure game (even if you run anti-spyware + anti-virus regulary) because not only your account and in-game stuff may be stolen, but also the support team is only able to retrive you a 10% (yes TEN percent) of what you lose.
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10 of 15 people found the following review helpful:

More of the same with a little more polish.
3/18/2007
When WoW was first released it was fairly decent. I played it off and on for a while until I realized that the high end which was composed of generic multi man raids for "phat lewtz" was pointless and dropped it. The game just wasn't fun anymore and had diluted itself to appeal to a mass audience.

Flash forward to Burning Crusade. Ultimately, more of the same. The intro quests and such for each new race are interesting, and overall they worked some nicer surprises into it now that they have more experience with the game, but between levels 20-60, expect nothing from this expansion. The race islands end at about level 20, and the content doesn't pick up again until you are high enough to go through the gate. I will commend blizzard on cooling down with the outrageous raids by tweaking raid caps down and making more 5man dungeons.

Bottom line, if you love WoW, you'll probably love the expansion. If you're already on the fence with WoW, don't bother, and if you leave, try finding a MMO with a little more depth and you might enjoy it.
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2 of 6 people found the following review helpful:

Of course it's awesome
3/16/2007
If you like WoW, this is a must-have expansion. Outland is awesome, and the loot you get there off of your first few quest runs makes going to the high-level instances in Azeroth pointless. Say goodbye to your free time!

Highly recommended.
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1 of 6 people found the following review helpful:

So very cool
3/15/2007
I love this expansion pack. I play it... way too much.
Silvermoon is a really cool city. I love being a Blood Elf, and I'm really looking forward to going to the Outlands when I reach level 60.
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